Just Released

 Thirty Years of Misery 

Thirty Years of Misery is an asymmetric grand strategy wargame that puts players in command of major European powers navigating military campaigns, religious influence, and political maneuvering throughout the Thirty Years' War. Featuring faction-specific decks, unique custom battle dice, and a system separating military control from religious conversion, it challenges 2 to 4 players to reshape the Holy Roman Empire from the Bohemian Revolt to the Peace of Westphalia.

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Just Released

 Modern Tactics: British Forces Expansion 


Expanding on Modern Tactics #1 – Afghanistan, this module introduces the British Army, Royal Marines, and elite SAS across 13 new historical scenarios set during Operation Herrick. Featuring specialized armor like the Mastiff and Jackal alongside fresh VBIED mechanics and river terrain, players navigate high-stakes counterinsurgency, village-clearing operations, and joint coalition missions.

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Just Released

The Far Seas

Take control of the German raiders or the Allied fleets in a tense operational-level game of hidden movement, search, and decisive engagements. Solitaire rules included!

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Combined Preorders Information

If your preorder includes multiple titles, your order will be shipped only once all items are available. This allows us to minimize shipping costs and keep our products competitively priced. If you would like available games to be shipped earlier, please place separate orders or contact us before your order is dispatched.

In Development

The following games will be up for preorder soon:

1813 - Napoleon's Struggle for Germany

Game Designer: Brian Asklev

Following the release of 1812 - Napoleon's Fateful March, you can now experience Napoleon's final campaign in Germany in this operational wargame covering the dramatic events of 1813.

Command French or Coalition armies as hidden orders, logistics, maneuver, and dynamic leadership recreate the challenges of one of the Napoleonic Wars' most decisive campaigns.

 The Coming Wave: Storm over the Yellow Sea 

Game Designer: Zhou Tianze
This English edition of the acclaimed Chinese wargame The Coming Wave: Storm Over the Yellow Sea invites you to experience the high-stakes operational chaos of modern warfare in the contemporary Pacific theater. 

Forces clash across air, sea, land, space, and cyber domains in a confrontation where electronic dominance and precision strikes dictate the flow of battle. The game’s dynamic sensor-to-shooter system brings a pulse-pounding level of modern tactical realism, reflecting a modern "system-of-systems" battlefield where information is just as lethal as firepower.

Napoleon in Egypt

Game Designer: Pascal Toupy

Lead Napoleon's Egyptian expedition or the Anglo-Mamluk-Ottoman coalition in a strategic game of conquest, espionage, public order, naval warfare, and scientific discovery. Covering the campaign from Alexandria to the final surrender in 1801,Napoleon in Egyptoffers an engaging experience for both competitive and solitaire players.

Includes a solitaire mode!

1916 - Prelude to Blitzkrieg

Game Designer: Paul Hederer

This game will use the well-received core mechanics from CSW award winning title 1914 - Nach Paris and uses them to simulate the intriguing campaign fought in and around Romania from August to December 1916. The campaign was unique for the Great War as it featured sweeping advances by both sides, and effective use of cavalry forces. In contrast to the large cavalry forces included in the game, there are truck units, emphasizing the armies early reliance on motor transport.

Saint-Lô - The capital of ruins

This first opus of the Battle for Saint-Lô invites you to relive the intensity of the fighting in the summer of 1944, at the heart of one of the decisive battles of the Normandy campaign. The Allied forces face the German army in a confrontation where every move, every decision, can change the course of history. The game's dynamic activation system brings a dose of uncertainty, faithful to the reality of a constantly evolving battlefield. The second opus will focus on the confrontation around Hill 192 and the urban battle of Saint-Lô.

We want YOU!

We are constantly looking for new game designs, so if you could imagine a cooperation with us, please drop us an email to contact@vucasims.com

Check out our podcast

Featuring an interesting guest in each episode, this podcast dives into the complexities of game design, the stories behind historical conflict simulations, and the strategies that emerge from them.

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Red Strike: Winner of 4 Charles S. Roberts Awards!

Best Operational Game
Best Hypothetical Game
The Redmond A. Simonsen Memorial Award for Outstanding Presentation - Artist Pablo Bazerque.
The Chad Jensen Memorial Breakthrough Designer Award - Yves Rettel, designer ofRed Strike
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